![]() ![]() The crossing of these lines with our two rectangles will give us useful intersections to snap our walls to. We can then draw a couple of vertical lines to define where our doors and windows will be placed, using the Line tool (note that the "relative" mode box should be unchecked for this step).Duplicate that rectangle by 15cm inside, using the Offset tool, turning its Copy mode on, and giving it a distance of 15cm:.Our first 2x2m rectangle can be done like this: re 0 Enter 0 Enter 0 Enter 2m Enter 2m Enter 0 Enter. Note that most of the Draft commands can be fully performed from the keyboard, without touching the mouse, using their two-letter shortcut. Then, select the Rectangle tool and draw a rectangle, starting at point (0,0,0), of 2 meters by 2 meters (leave the Z at zero).If not, the working plane will adapt automatically to the current view, and you should take care of staying in top view whenever you want to draw on the XY (ground) plane. If you do this, the working plane won't change, no matter the current view. If you wish, set the working plane to XY.Let's start by turning construction mode on, which will allow us to draw some guidelines on which we will draw our final geometry.It is often better to keep only the ones you will actually use. ![]() Turning on all the snap buttons is convenient, but also makes drawing slower, as more calculation needs to be done when you move the mouse cursor.There, you can turn the grid on/off and set/unset individual Snap locations: The Draft Workbench also has two special toolbars: One with visual settings, where you can change the current working plane, turn construction mode on/off, set the line color, face color, line weight and text size to be used for new objects, and another one with snap locations.You can either turn this option off now, or, later on, turn the " Make Face" property of each individual object off, to prevent them from creating a face. ![]() If this is marked, closed objects like rectangles or circles will be filled with a face by default, which can make snapping to underlying objects difficult.
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